Collage of hacker video game campaign assets created by B2B tech marketing agency; mission impossible look and feel

Veritas | Ransomware Resiliency Game

Objective

Develop an innovative, attention-grabbing way to help sales initiate and continue meaningful conversations with customers about ransomware, its proliferation, the threats, and move them along the Buyer’s Journey

Break through Zoom fatigue

Build a turnkey program for future expansion to additional regions

Solution

Developed and executed an online gamification experience where players had to follow clues and solve puzzles in pursuit of bad actors who were threatening to release ransomware

Placed an emphasis on engagement with establishing ongoing promotion, leaderboards, continuous story elements, and prizes to win along the way

Created a robust suite of B2B content marketing materials, including eNurture campaigns, banners, social graphics, social copy, presentation slides, e-signatures, Zoom backgrounds, and promotional videos

Designed the game to allow adoption / deployment outside of North America